Classroom Experiments
Interactive activities I use in class. Each one links to a short live activity with results we can pull up and discuss together in class.
- 2/3 of the Average — a classic game-theory guessing game about how far to reason through what everyone else is thinking.
- The Speed Limit Game — a coordination game.
- Battle of the Sexes — a twist on the classical game (credit Ariel Rubinstein).
- Expected Value: FSU vs. Virginia — a sure thing vs. a bet, with 10,000 simulated futures to check your intuition.
- Certainty Equivalent: Two FSU Bets — how much guaranteed money is a risky bet worth to you?